· KIHON (Basics, Drill Work) Our curriculum instills the foundation for proper and efficient karate technique by practicing to perfect the blocks, strikes, kicks, various techniques and kata of Karate.
·
KARATE-JUTSU (Self Defense) A complete Self
Defense system of blocks, strikes, kicks, throw techniques, take-down and
control methods, joint locking and self-defense
concepts;all based on a solid format of scientific and ancient principles. Kumite for Sparring exercises and
self defense.
·
KYUSHO Pressure point self defense.
·
KATA Forms; the traditional
karate excercsie of techniques.
·
KOBUDO Ancient weapons arts of
·
HISTORY The lineage of our martial
arts system.
·
CHRISTIAN
DISCIPLINE To enhance and
develop a Christian Philosophy in Life; to improve the internal and mental
development with Christian fellowship and scripture reading. Our system of Karate training and self
defense will help you survive a physical attack. You must also develop and
maintain an Eternal Defense System with Christian Disciplines.
Heisoku
dachi - Closed feet stance
Kokutsu
dachi - Back stance
Kosa
dachi - Cross leg stance
Kumite
dachi - Sparring stance
Moto
Heiko Dachi - Forward parallel stance
Musubi
dachi - Open feet stance, informal attention stance
Namiheiko
dachi - Parallel stance, ready stance
Neko
ashi dachi - Cat stance
Renoji
dachi - L stance (standing cat stance)
Sagiashi
dachi - Crane stance
Sanchin
dachi - Hourglass stance
Shiko
dachi - Square or sumo stance
Sochin
dachi - Rooted stance
Soto
hachiji dachi - Outer figure eight stance, toes outward
Uchi
hachiji dachi - Inverted figure eight stance, toes inward
Zenkutsu
dachi - Front stance
Jodan uke - upper level blocks
Age uke - Rising block
Kara uke - Side stepping slip block
Ko uke - Wrist block
Kosa uke - Crossed arm block
Kote uke - Back of hand block
Kuri uke - Inside out circle block with knife
edge of hand
Sashite uke - Inward sweeping block
Tsukami uke - Grasping block
Tsuki uke - Thrust block
Uchiotoshi uke - Inside out circle forearm drop
block
Wa uke - Two arm circle block
Yoko barai - Forearm outward side parry
Yoko uchi uke - Forearm inward block
Chudan uke - MIDDLE level blocks
Gassho uke - Praying hands block
Harai uke - Downward parry block
Hiji uke - Elbow block
Hijisasae uke - Two hand outward
block, fist supports elbow
Hirayuki uke - Two hand knife edge pushing
block
Kakete uke - Hooking hand block
Kakiwake uke - Wedge block
Kensasae uke - Two hand outward
block, open hand supports fist
Ko uke - Wrist block
Kosa uke - Crossed arms block
Kote uke - Back of hand block
Kuri uke - Inside out circle block with knife
edge of hand
Ninoude uke - Back of forearm inward block
O ura uke - Large circle inverted forearm block
Shotei barai - Palm heel block
Shuto uke - Knife hand block
Sokutei osae uke - Pressing sole of foot block
Sukui uke - Scooping block
Tsukami uke - Grasping block
Tsukidome uke - Withdrawing forearm block
Uke nagashi - Inward palm sweeping block
Ura uke - Inverted block (small circle with
fist)
Wa uke - Two arm circular block
Yoko barai - Forearm outward side parry
Yoko soto uke - Forearm outward side
block
Yoko uchi uke - Forearm inward side
block
Gedan uke - lower level blocks
Gedan barai - Downward block, from
deep stance
Furisute uke - Scoop and throw block
Harai uke - Downward parry block
Hizagaeshi uke - Knee sweeping across
block
Katate sukui uke - One hand scooping block
Kosa uke - Crossed arms block
Ryute sukui uke - Two hand scooping block
Shuto harai - Knife hand parry block
Sukuidome uke - Scoop and catch block
Wa uke - Two arm circular block
TsukI - Thrusts (PUNCHES)
Age zuki - Rising punch
Choku zuki - Straight thrust
Furi zuki - Roundhouse punch
Gyaku zuki - Reverse punch
Hiraken zuki - Fore knuckle (leopard) thrust
Ippon ken zuki - One knuckle thrust
Kagi zuki - Hooking punch
Mae seiken zuki - Front fist punch,
jab (kizami)
Morote zuki - Two arm two level
thrust
Oi zuki - Lunge punch
Seiken zuki - Standard fore fist
thrust
Tateken zuki - Vertical fore fist thrust
Uraken zuki - Inverted fore fist thrust,
underhand punch
Wa zuki - Two arm horizontal circle thrust
Uchi - strikes
Hijiate - Elbow strike
Kentsui uchi - Hammer fist strike
Shuho uchi - Mountain hand (knuckles of bird's
beak hand)
Shuto uchi - Knife hand strike
Ura shuto uchi - Ridge hand strike
(haito)
Uraken uchi - Back knuckle strike
Chudan
geri - Middle area forward kick
Fumioroshi
geri - Toe stomping kick (fumikomi)
Hiza
geri - Knee kick
Hizagaeshi
geri - Knee sweeping across kick
Hizakansetsu
geri - Knee joint kick
Jodan
geri - Upper area forward kick
Josokutei
geri - Ball of foot kick
Kagi
geri - Hook kick
Kasokutei
geri - Heel of foot kick
Keage
geri - Snap (lifting) kick
Kekomi
geri - Thrust kick
Kin
geri - Groin kick
Koshu
geri - Heel back rising kick
Mae
ashi geri - Front leg kick
Mae
ashi mawashi geri - Front leg roundhouse kick
Mae
geri - Front kick
Mae
tobi geri - Jumping front kick
Makikomi
mikazuki geri - Spinning crescent kick
Makikomi
ushiro geri - Spinning back kick
Mawashi
geri - Roundhouse kick
Otoshi
geri - Axe kick, dropping kick
Soko
geri - Instep kick
Sokuto
geri - Knife edge kick
Soto
mikazuki geri - Outside crescent kick
Soto
tobi makikomi mikazuki geri - Outside, jumping, spinning crescent kick
Uchi
mikazuki geri - Inside crescent kick
Ushiro
ashi yoko geri - Rear leg side kick
Ushiro
geri - Back kick
Yoko geri - Side kick, knife
edge of foot
NAGE WAZA - THROW
TECHNIQUES
Goshi
nage - Hip throw
Kaiten
nage - Rolling throw
O
soto gari - Major outside reap
O
uchi gari - Major inside reap
Seoi
nage - Shoulder throw
Yoko
guruma - Side wheel throw
Ashi
barai - Leg sweep
Ashi dori - Leg takedown
De ashi barai - Advancing leg sweep
Gatame - Arm bar
Happo no kusushi - Eight positions of off balance in stances
Kaiten - Rolling
Kote gaeshi - Wrist turning
Ukemi - Falls
Ashi - Leg
Dai Ken To - Large knuckles of hand
Gaiwan - Outer arm
Haishu - Back hand
Haiwan - Outer arm (upper side)
Hiji (Empi) - Elbow
Hira Basami - Full hand grip
Hiraken - Fore knuckle fist
Hiza (Shittsui) - Knee
Ippon Ken - One knuckle fist
Josokutei (Koshi) - Ball of foot
Kasokute (Kakato) - Heel
Kakuto - Bent wrist
Kentsui - Hammerfist
Koshu - Back of heel
Kote - Wrist hand (back of hand)
Naiwan - Inner arm
Nukite - Spear hand
Seiken - Fist
Shi Ken To - Second knuckles of hand
Shuho - Mountain hand
Shuto - Knife hand
Shuwan - Palm arm
Soko (Haisoku) - Instep
Sokuto - Foot edge
Te - Hand
Teisho (Shotei) - Palm heel
Ura shuto (Haito) - Ridge hand
Uraken - Back fist
Anza - Flat sitting
Bunkai - Application
Chudan - Middle
Tachi (Dachi) waza - Stance forms
Dan - Black belt degree
(grade) level
Dojo - Training Hall
Gedan - Lower
Gi - Uniform
Hai Sensei - Yes sensei
Hanshi - Grandmaster
Hidari - Left
Ippon Ashinami - One step motion
Jodan - Upper
Kamaeru - Set up posture, half way technique
Kamaete - Fighting ready
position
Kata - Forms
Keri waza - Kicking techniques
Kihon waza - Basic techniques
Kiotsuke - Attention
Kohai - Junior
Kumite - Sparring
Kyu - Student class
(grade) level
Mae - Forward
Migi - Right
Mudansha - Under black
belt
Naotte - Finish, stop
Obi - Belt
Osu - greeting,
understanding
Otagai ni rei - Bow to each other
Rei - Bow
Seiza - Kneeling
sitting
Sempai - Senior
Sensei - Teacher
Sensei ni rei - Bow to teacher
Shihan - Master
Shomen - Front
Shomen ni rei - Bow to front
(founder)
Soke - Headmaster
Tachi Rei - Standing bow
Tameshiwari - Test of power
Tatami - Mat
Tsuki waza - Thrusting/Punching techniques
Uchi waza - Striking techniques
Uke waza - Blocking techniques
Ushiro - Backward
Yasume (Yame) - Rest (stop)
Yoi - Ready position
Yoko - Side
Yudansha - Black belt holder
Za rei - Kneeling rbow
COUNTING
Ichi - One
Ni - Two
San - Three
Shi - Four
Go - Five
Roku - Six
Shichi - Seven
Hachi - Eight
Ku - Nine
Ju - Ten
CONTEST
TERMS
Auchi - Simultaneous scoring
Aka (shiro) ippon - Red(white) 1 point
Aka (shiro) no kachi - Red (white) wins
Aka (shiro) wazari - Red (white) 1/2 point
Atenai yoni - Warning, no penalty
Atoshi baraku - A little more time left
Encho sen - Overtime
Hansoku chui - Penalty (ippon awarded)
Hantei - Judgement
Hikiwake - Draw
Jogai - Out of bounds
Keikoku - Penalty (wazari awarded)
Kiken - Renunciation
Moto no ichi - Original position
Shikkaku - Disqualification
Shobu hajime - Start the extended bout
Shobu sanbon hajime - Begin a 3 point
match
Shugo - Judge called
Torimasen - Unacceptable scoring technique
Tzuzukete hajime - Resume fighting, begin
Tzuzukete - Continue fighting
Yame
- Stop